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Game outsourcing studio

Level Up Your Game

Development, art, animation and UI for mobile, web and social games. From the first sketch to production, ready for your engine.

Get an estimateSee portfolio

Trusted by Playkot, Social Quantum, Alawar, 1C Entertainment, Game Garden, and others

Spine-ready ✓

Studios we have worked with

  • Playkot
  • Social Quantum
  • Alawar
  • 1C Entertainment
  • Game Garden
  • Vizor Games
  • TapClap
  • Wild Spike
  • Kosmos
  • General Arcade
  • Beatshapers
  • Super Gaming
  • Cerise Games
  • IOne-Games
  • Playtika
  • Glera Games
PlaykotSocial QuantumAlawar1C EntertainmentGame GardenVizor GamesTapClapWild SpikePlaykotSocial QuantumAlawar1C EntertainmentGame GardenVizor GamesTapClapWild Spike
KosmosGeneral ArcadeBeatshapersSuper Gaming

How we make games now

Our own production pipelines with AI at the core — and artists and developers who answer for every final frame. You get it faster, and it arrives already assembled in your engine.

Game UI, built in the engine

Not textures and a Figma file your team still has to rebuild — a UI that arrives already assembled in your game. Windows, HUD and whole UI kits come as prefabs for Cocos Creator and Unity or as scenes for PixiJS.

  • Cocos Creator
  • Unity
  • PixiJS

Heroes and bosses that move

Not a character picture your team still has to cut, rig and animate — a finished Spine skeleton with a full combat set, ready to drop into your game.

  • Spine
  • Unity
  • Cocos Creator
  • PixiJS

Live-ops on autopilot

We set up content workflows and a live-ops mode for your game in InfiniteWorkspace, our own platform — and your game starts getting fresh events, offers and art automatically, every week, in its own style.

  • InfiniteWorkspace
  • Event art
  • Icons
  • Store creatives
  • Video

Your game, end to end

From prototype to live: client, server, content and release on mobile, web portals and social networks — or a port of your existing game to web.

  • PixiJS
  • Unity
  • Cocos Creator
  • Ruby
  • Node.js

Fresh from the studio

Selected work for publishers and studios — UI, 2D and 3D art, animation. Open any piece to see it in full.

Games we've made

Games we have built end to end — client, server, art and live-ops — so every pipeline we offer is tested on live products with real players.

Latest games we've made

  • Heroes and bosses that move
    Clash of Heroes: RPG Adventurefor Social InfiniteRPG battler · web and social
    Play ↗Yandex Games ↗VK ↗OK ↗
  • Game UI, built in the engineIn development

How a project runs

  1. LVL1BriefYou share references, style and volume. NDA signed first if you need it.
  2. LVL2Test pieceOne asset in your style, so you see the quality before you commit.
  3. LVL3EstimateHours per asset and a schedule, based on the test piece.
  4. LVL4ProductionSketch, approval, final. You see progress every week.
  5. LVL5In your engineSliced, rigged and imported, ready to ship.

We're hiring

Artists, animators and developers: remote-friendly team that makes games for well-known studios. Apply with your portfolio, we answer every application.

No open vacancies right now. Send your portfolio anyway, we keep it on file.

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Tell us about your project

Art, animation, a whole game or a port — we reply within 24 hours with questions or a first estimate. NDA on request.

Or write directlyinfo@infiniteartsolutions.com
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InfiniteArtInfinite Art Solutions — game outsourcing studio: development, art, animation, UI.
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  • Bē
PortfolioServicesCareers
Cerise Games
IOne-Games
Playtika
Glera Games
Kosmos
General Arcade
Beatshapers
Super Gaming
Cerise Games
IOne-Games
Playtika
Glera Games

Engines, languages and platforms we ship on

  • Unity
  • Cocos Creator
  • Cocos2d-x
  • Godot
  • Defold
  • PixiJS
  • Phaser
  • Three.js
  • Babylon.js
  • Construct
  • GameMaker
  • Spine
  • DragonBones
  • C#
  • C++
  • TypeScript
  • JavaScript
  • Lua
  • GDScript
  • Ruby
  • Python
  • Java
  • Kotlin
  • Swift
  • Node.js
  • App Store
  • Google Play
  • RuStore
  • Huawei AppGallery
  • Steam
  • Web / HTML5
  • VK
  • VK Play
  • Odnoklassniki
  • My World (Mail.ru)
  • Yandex Games
  • Telegram
  • Facebook Instant Games
  • CrazyGames
  • Poki
  • Playgama
  • Yahoo! Mobage
  • …and much more
Bloom Haven
for Social Infinite
Merge and home decor

For other studios

  • Farm Days — built for Social Infinite
    Farm Daysfor Social InfiniteFarm · social networks5,000,000 installs
    VK ↗
  • Family Nest: Farm Adventure — built for Social Infinite
    Family Nest: Farm Adventurefor Social InfiniteFarm adventure · mobile and social
    App Store ↗OK ↗Facebook ↗
  • Family Nest: Royal Farms — built for Social Infinite
    Family Nest: Royal Farmsfor Social InfiniteFarm · mobile
    App Store ↗

Games we've taken part in

  • Merge Tale: Blossom AcresKosmos
    Unity development alongside the Kosmos in-house team
  • Solitaire Social: Classic GameKosmos
    Game development on Unity
    App Store ↗
  • NecrosmithAlawar
    Game development on Unity
    Steam ↗
  • They Always RunAlawar
    Co-development on Unity
    Steam ↗
  • Stealth MasterSayGames
    Game development on Unity
    Google Play ↗
  • Magic CoinsPlarify
    Unity client and Node.js server
  • Golden ValleyEnixan
    Game development
  • Magic Siege
    Game development
    Google Play ↗
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info@infiniteartsolutions.com© 2026 Infinite Art Solutions